Curse of the Azure Bonds – build 1.0.15

Build 1.0.15 is now available for your gaming pleasure.

  • The game now plays sampled sounds, so you can have that authentic gaming experience!  I even use a blend of PC Speaker sounds and Tandy 1000 sounds.  I’m moving towards the latter, as they sound way better
  • Also this Installer is actually playable, as build 1.0.14 was missing a .dll, and I wonder why nobody mentioned this….
  • Enhanced the ‘Dump Monsters’ debugging, it now dumps all monsters plus details shown in my monsters blog post, to a monsters.html file in the current working directory
  • Started working on decoding the affects and their meaning, to clean-up above monsters.html

Also a warning that the game-play may have been affected by the level of code-refactoring I have currently been undertaking, so watch-out, but feel free to report any issues.

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2 Responses to Curse of the Azure Bonds – build 1.0.15

  1. Vanshalar says:

    Hmm how does the monster dump work? Also, where’s the context menu thingy (to activate cheats).

    I had tried installing v 1.0.14 but other than seeing the installing pop-up appear, nothing else happened. It took me until v 1.0.15 to notice that the .msi file creates the game to program files/curse of the azure bonds directory…

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