Build 1.0.15 is now available for your gaming pleasure.
- The game now plays sampled sounds, so you can have that authentic gaming experience! I even use a blend of PC Speaker sounds and Tandy 1000 sounds. I’m moving towards the latter, as they sound way better
- Also this Installer is actually playable, as build 1.0.14 was missing a .dll, and I wonder why nobody mentioned this….
- Enhanced the ‘Dump Monsters’ debugging, it now dumps all monsters plus details shown in my monsters blog post, to a monsters.html file in the current working directory
- Started working on decoding the affects and their meaning, to clean-up above monsters.html
Also a warning that the game-play may have been affected by the level of code-refactoring I have currently been undertaking, so watch-out, but feel free to report any issues.
Hmm how does the monster dump work? Also, where’s the context menu thingy (to activate cheats).
I had tried installing v 1.0.14 but other than seeing the installing pop-up appear, nothing else happened. It took me until v 1.0.15 to notice that the .msi file creates the game to program files/curse of the azure bonds directory…
Yes, the installer is not very intuitive.
Once the game is running, right-click anywhere on the window.