A new version of the game is now available: build 1.0.14
This build, from a user’s perspective only adds a new cheat: to remove the race based level limits, that was requested by Pope.
I have been feeling bad about the status of the port recently.
Behind the scenes I have been renaming and cleaning-up the code. I have also started getting the project to build under mono, so it could be played on Linux or Mac OS X (the primary target of the two).
I’m torn between making it a stand-alone application, that looks native (as it presently is, but cross platform), or using Silverlight 2.0 and keeping it single targeted.