Archive for the ‘Wii’ Category

Super Mario Galaxy

Wednesday, June 4th, 2008

Super Mario Galaxy
Shannon has lent me Super Mario Galaxy (as well as Sonic and the Secret Rings, Mario Strikers Charged Football, and Rayman Raving Rabbids)

The most outstanding feature has to be the assistance a second person can make. For the kids this makes the game, the second person gets to collect star-bits and hold (some) monsters. So they are playing together and the non-player isn’t just telling the player what to-do, as they have their own tasks.

Michaela’s playing this also, as there are six save games, and I’ve been playing assistant for her.

It looks fantastic on the new HD TV, even though it’s only 480p.

Finished Super Paper Mario

Sunday, March 16th, 2008

Four months ago Shannon lent me Super Paper Mario.  I finished the game last night, I had 55 hit points, 10 attack, and 29 hours of play.

I found the plot very enjoyable, the game play and puzzles were ever changing, and therefore things were not too repetitive.

I played the 100 level cave, and got to level 87 in one hour before running out of health.  Annoyingly I was ~1000 points away from a level-up, and the free hit-point regeneration that comes with it.  But I’m not sure I will re-attemp the cave, before returning the game to Shannon, after all I still have Zelda - Wind Waker and Pickman 2 to complete!

Super Paper Mario

Thursday, November 8th, 2007

Shannon, the great game pimp, has leant me Super Paper Mario. Once I got past the talk-a-thon at the start, the game has been great fun.  I love the 2D/3D of the game, swapping state all the time to look for more treasure.

This beta version of an underground area from Chapter 3-1 is a flashback reference to a prior Mario game (specifically, World 1-2 of Super Mario Bros.) and is shown in 2-D and 3-D

I’m also really pleased that the game has four save slots, not three, like all previous games. This will allow Michaela to play also.

So now I’m in the middle of playing two games (Super Paper Mario, and Need For Speed: Carbon) while having Zelda - Wind Waker queued up also.

Too much fun, not enough time…..

Pikmin 2

Friday, September 28th, 2007

Shannon leant me Pikmin 2, GameCube controller, and GameCube memory card a few weeks back, and I have been playing it quite a bit. Need for Speed has taken a back seat.

It’s very fun just collecting the little Pikmin, and exploring the maps. I have just gotten to the third area, Perplexing Pool, and had been doing well at not losing (getting killed) my Pikmin, but the skinny walkways with water next to them have been slaughtering them in mass.

If you can get your hands of the required parts (game, controller, and memory card) it’s a great extension to the Wii gaming experience.

Wii Flash Game: Moebius Syndrome

Sunday, August 19th, 2007

I tried one on my all time favorite flash games Moebius Syndrome on the Wii today and it played flawlessly.  In fact I think I played my best game.

moebius