Category Archives: C#

ScrewTurn Wiki

After a discussion of wiki software on the DNUG mailing list, I decided to try the most popular product ScrewTurn Wiki. I downloaded the Desktop Edition, altered the configuration and it ran like a treat. Created a user account, and … Continue reading

Posted in C#, Software | Comments Off

First “home” app – A homework timer.

I have completed my first bespoke development. A “homework timer”. The spec was very loose, so I decided a XP style would suit this project well. I opened Visual Studio, created a new project, drag on a Timer, Button and … Continue reading

Posted in .Net, C# | Leave a comment

C# Snippet – cast

One of my major sources of errors in my home game project are integer math issues. Where adding two bytes gets automatically promoted to an int. Here is my snippet I wrote to quickly cast the issues away. I sort … Continue reading

Posted in .Net, C#, Curse of the Azure Bonds | Leave a comment

Ongoing C# learning

Over the last few days I been learning some interesting little .Net tip-bits. The first is the VB.Net can do Indexer Parameters or named Indexers, where C# cannot. The indexer guideline suggests to not implement multiple indexers or some (C#) … Continue reading

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System.Drawing Line Curve fun

One of my goals after Brent’s DNUG talk was to port my old QuickBasic Line Curve (not sure what other people call them) to C# code. So this evening that’s what I’ve been doing. My first big thanks is to … Continue reading

Posted in .Net, .Net User Group, C# | 1 Comment