Version 1.1.6 of Curse of the Azure Bonds is now up on the Google Code project site (just the Windows build again).
Fixed in this version:
- Issue 62 , Fixed crash in coin drop code, if you pressed return on empty input, and other fix-ups related to number input
- Fixed issue with player name input/saving
- Fixed crash in quick combat
- Fixed crash with ResistCold and ResistFire spell
Any issues found, post them here in the comments, email me directly (firstname.lastname@example.org), or post on the issue list.
But I’ve been re-purposing the code/lessons at night:
I’ve made those two parts as panels and you can scroll (arrow keys) up/down though the assembly lines (plan to link highlighting when there are more views) and the function details is auto populating and dynamic, and it’s ajax’ed back to the node.js server, and persisted to disk.
Small starts, but I’ve found a “framework” in which to explore some idea’s I’ve struggled how to UI for years, so am over the moon with how this is progressing.
The bonus: the resulting tooling is web based so collaboration is baked in…