Monthly Archives: May 2008
Curse of the Azure Bonds – build 1.0.8
I put up build 1.0.8 on Wednesday to fix a missing file from the installer, as discovered via Issue 17 Other fixes in the build are: Issue 16 – Copying items between players resulted in duplication Overhauled the cheats – … Continue reading
Curse of the Azure Bonds – build 1.0.7
Build 1.0.7 has been released. Download from Google Code Release Notes: Fixed the “You have lost the fight”/”Zero EXP” noticed fighting Drow patrols in Save E Fixed crash when lightning bolt spell hits a wall Turned off the “always on” … Continue reading
Core Techniques and Algorithms in Game Programming
Wow, I have just discovered this gem of a web-site Core Techniques and Algorithms in Games Programming I am only a fraction of my way through, but I’m finding it great. I found it via the Molly Rocket fourms, along … Continue reading
Ah, the running man
I remember the running man from my youth. Great modern dance video sending up the old ways very nicely.
Telstra now installed!
After lots of rubbish, we have finally returned to Telstra as our telephone and Internet provider. Take that Telecom! – Again!! I have spent the evening making the file-server linux box now act as a firewall/router/NAT box as well as … Continue reading