Curse of the Azure Bonds – build 1.1.5 released

Version 1.1.5 of Curse of the Azure Bonds is now up on the Google Code project site (just the Windows build again).

Fixed in this version:
* Issue 57 & 52, Fixed crash in game script engine
* Issue 58, Fixed crash when removing Ring of Wizardry
* Fixed spelling and formatting mistakes

Any issues found, post them here in the comments, email me directly (simeon.pilgrim@gmail.com), or post on the issue list.

Curse of the Azure Bonds – build 1.1.3 released

Version 1.1.3 of Curse of the Azure Bonds is now up on the Google Code project site (Windows & Mac OS X builds).

I had managed to break a number of parts of the game that were working correctly due to “refactoring” the code. Not sure I’ve learn my lesson, but there are a good many issues introduced, of which not all are fixed yet.

Fixed in this version:

  • Issue 54, Fixed join items command, to not loose items
  • Issue 55, Fixed crash from readying items from wrong class
  • Issue 56, Fixed pooling of party money loosing gems and jewellery
  • Issue 61, Fixed the group view display of AC
  • Fixed colouring of sprites, missing black pixels
  • Fixed sharing not removing treasure from ground

Thanks to Manning and Chaney for providing issue reports, and as always any issues found, post them here in the comments, email me directly (simeon.pilgrim@gmail.com), or post on the issue list.

Gold Box games Cheat Codes

On the Forgotten Realms Unlimited Adventures Forum it was asked for the ‘The Gods intervene!’ cheats for all the Gold Box based games, so I produced this list.

Pool of Radiance Forgotten Realms series:

  • Pool of Radiance cheat code is ‘start.exe STING’
  • Curse of the Azure Bonds cheat code is ‘start.exe STING Wooden’ as noted here
  • Secrets of the Silver Blade cheat code is ‘start.exe Hoop Gem’ as noted here
  • Pools of Darkness cheat code is ‘game.exe 2 2 Helm’ as noted here
  • FRUA doesn’t seem to have obvious cheat code. aka not based on PoR code

Savage Frontier Forgotten Realms series:

  • Gateway to the Savage Frontier currently needs a hacked executable (here) and then ‘game.exe Super Wooden’ press the Z button on your turn and ‘-‘ on the monsters
  • Treasure of the Savage Frontier ‘game.exe 2 2 Helm’

Dragonlance series:

  • Champions of Krynn cheat code is ‘start.exe Woof Helm’
  • Death Knights of Krynn cheat code is ‘start.exe anything Helm’
  • Dark Queen of Krynn appears the same code as FRUA so again not sure.

The two Buck Rogers game are using the PoR code base, but all the normal cheat code has been removed. And there is no obvious “Gods intervene!” in the text strings of the engine

Spelljammer: Pirates of Realmspace  is a different code base, the previous games PoR based code bases are Pascal where as this one is C/C++, I couldn’t see anything that looks like a “Gods intervene” text string ether.

Curse of the Azure Bonds – build 1.1.2 released

Version 1.1.2 of Curse of the Azure Bonds is now up on Google Code project (Windows/Mac OS X).

Changes in this version:

  • Issue 53, Casting Cloud Kill in combat crashed the game
  • Issue 49, Fixed crash related to loading monsters spell’s (random pre-combat crash)
  • Issue 48, Temple purchases set you money to the cost, not subtracting the cost from money
  • Issue 37, Magically killed foes, are not truly dead

Thanks to Manning for providing the first log of crashes.

As always any issues post here in the comments, email me directly (simeon.pilgrim@gmail.com), or post on the issue list.